Beginning Game Programming, Second Edition, By Jonathan S. Harbour
USD 9.89 USD
"Beginning Game Programming, Second Edition" by Jonathan S. Harbour is a beginner-level textbook focusing on computer programming and gaming. Published by Course Technology in 2006, this trade paperback covers the fundamentals of programming and how to apply them to create games. Written in English, this book is a valuable resource for aspiring game programmers looking to learn the basics and build their skills in the field.
Specifications
| Subject | Programming / Games |
| Author | Jonathan S. Harbour |
| Language | English |
| Publisher | Course Technology |
| Subject Area | Computers |
| Type | Textbook |
| Level | Beginner |
| Publication Year | 2006 |
This textbook is well organized, with each chapter building on the last one.