Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphic...
USD 100.00 USD
The product is a textbook titled "Real-Time Shader Programming" from The Morgan Kaufmann Series in Computer Graphics. Published by Elsevier Science & Technology in 2003, it covers areas such as Programming Languages, Computer Graphics, and Data Processing. Authored by Ron Fosner, this trade paperback book spans 424 pages and provides valuable insights and guidance for those interested in real-time shader programming. With a practical focus on the subject area, this textbook is a valuable resource for students and professionals alike.H1
Specifications
| Release Year | 2003 |
| ISBN | 9781558608535 |
| Subject Area | Computers |
| Item Length | 9.2 in |
| Publication Year | 2003 |
| Type | Textbook |
| Format | Trade Paperback |
| Language | English |
| Author | Ron Fosner |
| Item Weight | 34.7 Oz |
| Item Width | 7.4 in |
| Number Of Pages | 424 Pages |
What stands out about this textbook is the way it ties theory to everyday life.